Set Extension Artist
Company: The Walt Disney Company
Location: Burbank
Posted on: April 2, 2026
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Job Description:
Job Posting Title: Set Extension Artist Req ID: 10142568 Job
Description: Disney Animation’s Set Extension Artists use their
knowledge of CG tools and strong painting skills to seamlessly
extend digital environments in a 3D World. Learn more about our
filmmaking process here . We currently have opportunities for Set
Extension Artists to join our Burbank, California Studio starting
in April 2026 . To apply for this position, you must upload a
resume and a reel with a shot breakdown, featuring samples of
stylized digital matte painting (Set Extensions) and samples of
shots done as a generalist. Samples of traditional painting are a
plus. Please note, stylized matte paintings and shots should be of
priority on your reel, even if they’re personal work showcasing
your versatility and personal artistic sensibilities.
Responsibilities Organically execute art directed dimensional,
pre-lit, view-dependent artwork seamlessly integrated with fully CG
environments Work with the Environment Team and Production
Designers to extend the environments digitally to match the
stylized art direction of the film Create appealing backgrounds,
landscapes, and environments in a 3D world using digital rendering
and painting programs such as Maya, Photoshop, Nuke, Houdini,
Clarisse, etc. as well as GI rendering and Disney’s proprietary
software Extrapolate art direction such as design, architectural
style, lighting, and graphics which adhere to the Production
Designer’s overall vision Support the technical aspects of the
workflow by proactively troubleshooting solutions in collaboration
with other technical departments Supportively and thoughtfully
collaborate with the Art, Layout, Modeling, Look Development, and
Lighting teams, demonstrating a generalist skillset that utilizes a
variety of techniques to achieve the final vision of the shot and
overall film Interpret concept art and color keys into stylized yet
believable final imagery Design environments for shots that are
extrapolated from more generalized concept art Setup entire shot
extensions from scratch Leverage your artistic sensibilities to
deliver finished high-quality, appealing digital paintings using
techniques such as composition, value structure, color theory,
perspective, lighting, atmospherics, real world lighting, and
material response Translate the essence of concept art, narrative
ideation, and other reference materials provided by the Art
Department, understanding the heart and intention of the concept as
well as what aspects are important and where there is room to
change/plus the work Light self-generated 3D assets as well as
existing show assets using Dlight, Maya, and Hyperion Create
fully-realized high resolution HDR digital matte paintings Create
fully composited set extensions in Nuke utilizing 3D projections,
creative compositing, post production motion blur and DOF Take art
direction from various sources and collaborate with multiple
departments to achieve the final shot with an open and professional
demeanor Further the department’s 2d & 3d skillsets by exploring
and establishing new approaches and risk failure responsibly
Modeling as needed, especially complex terrain generation Texture
and shader generation as needed Requirements Professional
experience required, stylized feature animation experience
preferred High skill level in painting, composition, perspective,
and color theory Extensive Knowledge of a 2.5D workflow with
multiple projection cameras Extensive knowledge of both 2D and 3D
workflows and thought processes with a willingness to learn new
workflows Extensive knowledge of Mac OSX and Linux as well as
programs such as Photoshop, Maya, Nuke, and various renderers
Ability to work iteratively in a fluid and fast-paced environment,
take direction easily, and willingness to participate as a member
of a highly collaborative team Ideal candidates possess secondary
craft skills or come from a generalist background Extensive
knowledge of real-world lighting and materials Preferable
background in tradition drawing and painting Extensive
understanding of shot and painting composition, with preferable
knowledge of cinematography Solid understanding of photography and
its terminologies, with the ability to integrate separate photos
into a cohesive final image Ability to solve complex problems with
creativity and innovation Bachelor's degree or comparable
experience The pay rate for this role in Burbank, California is
$60.69 to $71.68 per hour, which follows the pay scale agreed upon
in the Collective Bargaining Agreement. The base pay actually
offered may vary depending on the candidate's geographic region,
job-related knowledge, skills, and experience, among other factors.
Select benefits may be provided as part of the compensation
package, such as medical, financial, and/or other benefits. To
learn more about our benefits visit:
https://jobs.disneycareers.com/benefits Job Posting Segment: WDAS
Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job
Posting Category: Production Employment Type: Full time Primary
City, State, Region, Postal Code: Burbank, CA, USA Alternate City,
State, Region, Postal Code: Date Posted: 2026-02-13
Keywords: The Walt Disney Company, Murrieta , Set Extension Artist, Design, Graphic Design & CAD , Burbank, California